Class ProjectileSpawnEvent

All Implemented Interfaces:
Serializable

public class ProjectileSpawnEvent extends GameEvent<Projectile>
See Also:
  • Constructor Details

    • ProjectileSpawnEvent

      public ProjectileSpawnEvent(Projectile source)
      Constructs a prototypical Event.
      Parameters:
      source - The object on which the Event initially occurred.
      Throws:
      IllegalArgumentException - if source is null.