Class ProjectileMoveEvent

All Implemented Interfaces:
Serializable

public class ProjectileMoveEvent extends GameEvent<Projectile>
See Also:
  • Constructor Details

    • ProjectileMoveEvent

      public ProjectileMoveEvent(Projectile source, Position position, int height, int cycle)
      Constructs a prototypical Event.
      Parameters:
      source - The object on which the Event initially occurred.
      Throws:
      IllegalArgumentException - if source is null.
  • Method Details

    • getTargetPosition

      public Position getTargetPosition()
    • getHeight

      public int getHeight()
    • getCycle

      public int getCycle()