Package org.rspeer.game.action.tree
Class ObjectAction
- All Implemented Interfaces:
Action
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Constructor Summary
ConstructorDescriptionObjectAction
(int opcode, int id, int sceneX, int sceneY) ObjectAction
(ActionOpcode opcode, int id, int sceneX, int sceneY) ObjectAction
(ActionOpcode opcode, int id, Position position) -
Method Summary
Methods inherited from class org.rspeer.game.action.MenuAction
getMatrixId, getOpcode, getPrimary, getProcessor, getQuaternary, getSecondary, getTertiary, indexOf, indexOf, process, setProcessor, setStrict, valueOf
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Constructor Details
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ObjectAction
public ObjectAction(int opcode, int id, int sceneX, int sceneY) -
ObjectAction
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ObjectAction
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Method Details
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getId
public int getId() -
getPosition
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toString
- Overrides:
toString
in classMenuAction
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getSource
- Specified by:
getSource
in classEntityAction<SceneObject>
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